The APP in a nutshell
The APP in a nutshell

The game is available for download on both iOS and Android devices. It is a demo version including 5 playable scenarios, and can be used in two different modes: Day Mode and Week Mode. For the purposes of this trial, we recommend using only the Day Mode with your students. The game includes all available languages; however, please note that we will be using a single evaluation form in English across all countries and institutions.
In this Serious Game you will have to impersonate a HEI (Higher Education Institution) worker and face a working week trying to preserve your well-being indicators and simultaneously maximize your work outcome.
The well-being indicators considered in the game are 3:
- hedonic: positive feeling about oneself and life
- eudemonic: psychological well-being
- social
Besides increasing resilience and productivity, the telework could also contribute to the green transformation and help bring vulnerable groups into the economic mainstream. For this reason, it is necessary to have access to training and qualifications for all. On another side the academic staff in HEIs, from PhD students to full professors, refers to a new and dynamic world, and there is the requirement to hybridize their knowledge and bring their ideas to the market. It is even more urgent the acquisition of new skills, provoking a significant impact of their research on the outside the universities. Then, an increased number of HEIs’ researchers need to acquire entrepreneurial competences, including also digital skills for the management of the new challenges of our era; and finally, life skills to allow a good work/personal life balance. This last aspect is even more important when the researcher is called to try to invest their time also in creating new spin-offs, startups or collaborating with the companies.